package Supporting; import java.util.Date; import DataStructures.Sort; // Random class // // CONSTRUCTION: with (a) no initializer or (b) an integer // that specifies the initial state of the generator // // ******************PUBLIC OPERATIONS********************* // Return a random number according to some distribution: // int randomInt( ) --> Uniform, 1 to 2^31-1 // double randomReal( ) --> Uniform, 0..1 // int randomInt( int low, int high ) --> Uniform low..high // int poisson( double expectedVal ) --> Poisson // double negExp( double expectedVal ) --> Negative exponential // A related static method: // void permute( Object [ ] a ) --> Randomly permutate /** * Random number class, using a 31-bit * linear congruential generator. * Note that java.util contains a class Random, * so watch out for name conflicts. * @author Mark Allen Weiss */ public class Random { private static final int A = 48271; private static final int M = 2147483647; private static final int Q = M / A; private static final int R = M % A; /** * Construct this Random object with * initial state obtained from system clock. */ public Random( ) { this( (int) ( System.currentTimeMillis( ) % Integer.MAX_VALUE ) ); } /** * Construct this Random object with * specified initial state. * @param initialValue the initial state. */ public Random( int initialValue ) { if( initialValue < 0 ) initialValue += M; state = initialValue; if( state == 0 ) state = 1; } /** * Return a pseudorandom int, and change the * internal state. * @return the pseudorandom int. */ public int randomInt( ) { int tmpState = A * ( state % Q ) - R * ( state / Q ); if( tmpState >= 0 ) state = tmpState; else state = tmpState + M; return state; } /** * Return a double in the open range (0,1), and * change the internal state. * @return the pseudorandom double. */ public double randomReal( ) { return randomInt( ) / ( double ) M; } /** * Return an int in the closed range [low,high], and * change the internal state. * @param low the minimum value returned. * @param high the maximum value returned. * @return the pseudorandom int. */ public int randomInt( int low, int high ) { double partitionSize = (double) M / ( high - low + 1 ); return (int) ( randomInt( ) / partitionSize ) + low; } /** * Return an int using a Poisson distribution, and * change the internal state. * @param expectedValue the mean of the distribution. * @return the pseudorandom int. */ public int poisson( double expectedValue ) { double limit = Math.exp( -expectedValue ); double product = randomReal( ); int count; for( count = 0; product > limit; count++ ) product *= randomReal( ); return count; } /** * Return an double using a negative exponential * distribution, and change the internal state. * @param expectedValue the mean of the distribution. * @return the pseudorandom double. */ public double negExp( double expectedValue ) { return expectedValue * Math.log( randomReal( ) ); } /** * Randomly rearrange an array. * The random numbers used depend on the time and day. * @param a the array. */ public static final void permute( Object [ ] a ) { Random r = new Random( ); for( int j = 1; j < a.length; j++ ) Sort.swapReferences( a, j, r.randomInt( 0, j ) ); } private int state; }